Monday, February 16, 2009

Archetypes

The story has many archetypes for the characters in it. They are, hero, innocent embarking on a journey, and destroyer/superhero (good/evil). The hero is for Owen, who comes to the cabin and then lets the Kernohans still live there, and fights so that they can live there. The innocent would be for Doby, who is always going out on his own to try and find his "dream" girl. The good/evil would apply for the Mowatt gang, and Owen and the Kernohans, who are all in a battle over the "treasure".
For the Archetypal settings, it would be in the forest, and mountains/peaks. In the forest are all of the Mowatt gang, all of the action takes place there, and everything is unexpected. The mountains/peaks applies for the cabin up on the hill that Doby goes too, and also when Owen goes there to try to figure out what it is that his brother has left behind.
For the archetypal actions/events, it would be a journey, because the Kernohans went on a quest to go find a place to live, and they had many different events happen on that journey.

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